2011, ISBN: 9781118038833
Build Your Own Arcade Machine, eBooks, eBook Download (EPUB), 2. Auflage, The bestseller returns--completely updated to include thenewest hardware, software, and techniques for building y… Meer...
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ISBN: 9781118038833
The bestseller returns completely updated to include the newest hardware, software, and techniques for building your own arcadeInterest in classical arcade games remains on the rise, and … Meer...
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ISBN: 9781118038833
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2011, ISBN: 9781118038833
Build Your Own Arcade Machine, eBooks, eBook Download (EPUB), 2. Auflage, [PU: John Wiley & Sons], John Wiley & Sons, 2011
lehmanns.de Verzendingskosten:Download sofort lieferbar. (EUR 0.00) Details... |
2011, ISBN: 9781118038833
Build Your Own Arcade Machine, eBooks, eBook Download (EPUB), 2. Auflage, The bestseller returns--completely updated to include thenewest hardware, software, and techniques for building y… Meer...
ISBN: 9781118038833
The bestseller returns completely updated to include the newest hardware, software, and techniques for building your own arcadeInterest in classical arcade games remains on the rise, and … Meer...
ISBN: 9781118038833
*Project Arcade* - Build Your Own Arcade Machine / epub eBook für 19.99 € / Aus dem Bereich: eBooks, Sachthemen & Ratgeber, Computer & Internet Medien > Bücher nein eBook als epub eBooks … Meer...
ISBN: 9781118038833
Project Arcade - Build Your Own Arcade Machine: ab 19.99 € eBooks > Sachthemen & Ratgeber > Computer & Internet John Wiley & Sons eBook als epub, John Wiley & Sons
2011, ISBN: 9781118038833
Build Your Own Arcade Machine, eBooks, eBook Download (EPUB), 2. Auflage, [PU: John Wiley & Sons], John Wiley & Sons, 2011
Bibliografische gegevens van het best passende boek
auteur: | |
Titel: | |
ISBN: |
Gedetalleerde informatie over het boek. - Project Arcade
EAN (ISBN-13): 9781118038833
ISBN (ISBN-10): 1118038835
Verschijningsjaar: 2011
Uitgever: John Wiley & Sons
504 Bladzijden
Taal: eng/Englisch
Boek bevindt zich in het datenbestand sinds 2011-12-04T18:19:25+01:00 (Amsterdam)
Detailpagina laatst gewijzigd op 2023-08-22T01:19:53+02:00 (Amsterdam)
ISBN/EAN: 1118038835
ISBN - alternatieve schrijfwijzen:
1-118-03883-5, 978-1-118-03883-3
alternatieve schrijfwijzen en verwante zoekwoorden:
Auteur van het boek: clair
Titel van het boek: arcade, clair
Gegevens van de uitgever
Auteur: John St. Clair
Titel: Project Arcade - Build Your Own Arcade Machine
Uitgeverij: Wiley; John Wiley & Sons
552 Bladzijden
Verschijningsjaar: 2011-01-17
Taal: Engels
20,99 € (DE)
Not available (reason unspecified)
EA; E101; E-Book; Nonbooks, PBS / Informatik, EDV/Sonstiges; Computer- und Onlinespiele; Computer Game Software; Computer Hardware/PC; Computer-Ratgeber; Computerspiel; Computerspiele; Computing Special Topics; End-User Computing; Hardware / PC; Spezialthemen Computerratgeber; Spieleprogrammierung; Hardware / PC; Computerspiele; Spezialthemen Computerratgeber; BC
Introduction. Part I Playing Your Games the Way They Are Meant to Be Played-- with Arcade Controls. Chapter 1 Picking Your Path to Game-Playing Nirvana. Chapter 2 Building Your Arcade Cabinet. Part II Designing and Building Your Dream Arcade ControlPanel. Chapter 3 Pushing Your Buttons and the Joy of Joysticks. Chapter 4 Taking Your Game Out for a Spin -- Spinners andTrackballs. Chapter 5 Arcade Controls for Power Gamers. Chapter 6 Building the Control Panel. Part III Hooking Things Up Under the Hood -- Time toTrick the Computer. Chapter 7 How It Works -- Turning a Computer into theBrains of an Arcade Machine. Chapter 8 Using the Keyboard Connector for Arcade Controls. Chapter 9 Arcade Controls Using the Mouse Connector. Chapter 10 Miscellaneous Bits of Arcade Trickery. Part IV Putting Together the Final Pieces. Chapter 11 Audio -- Silence Isn't Golden. Chapter 12 A Picture Is Worth a Thousand . . . Tokens? Chapter 13 A Picture Is Worth a Thousand . . . Tokens? Chapter 14 Choosing and Loading Software. Chapter 15 Buttoning Up the Odds and Ends. Part V Like the Concept but Not Sure You Have It inYou? Chapter 16 Stuck? Frustrated? Out of Quarters? Chapter 17 Buying Your Way to Gaming Nirvana. Chapter 18 Online Places to Go. Appendix A Where to Find Arcade Parts for YourProject. Appendix B The Great Debate -- Preserving Versus MAMEingthe Past. Appendix C What's on the CD? Index.Andere boeken die eventueel grote overeenkomsten met dit boek kunnen hebben:
Laatste soortgelijke boek:
9781118038819 Project Arcade (John St. Clair)
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